Sunday, December 14, 2025

Time to catch up again.

Nautical Nonsense 

Welcome back to my infrequent blog. Let me tell you about our current game. The main group is playing an adventure Joe created called Nautical Nonsense. Our motley crew of nare-do-wells are sailing between islands in a shallow sea seeking treasure and glory. We have moved up from the White Box rules to Old School Essentials, another set of rules that has come out of D&D’s old school renaissance. 

I said main group wbecause I have joined a second group of gamers lead by Carlisle C. He is starting a Fantasy Trip adventure, the Grail Quest which actually predates Steve Jackson’s TFT revival. It was written by Guy Mclimore in 1980 for the now defunct MetaGaming. Carlisle wants to run it using the current rules and explore updating the adventure.

So far we have met online using Roll20 and created characters and refresh our memories of game play with the TFT system. Ultimately Carlisle wants to use Foundry VTT to play. He has purchased a subscription and is working to setup the TFT module for it. 

That brings us up to date. We’re still playing our main game on Monday nights. We have five gamers plus Joe, our GM. The other game has three players plus Carlisle and will meet on Tuesday or Thursday nights.  I’ll try to post more often. 

The Dark Druids

 ANOTHER INCOMPLETE POST FROM APRIL 2024

Our White box campaign continues. We have fought many battles and lost many companions. Out of the original six PCs only one remains, Vilhelm Klink, fighter and knight of Osland. Our party is much stronger now. Most of them have reached level 8.

During the past year and a half we cleared out goblin bands, took on a demon in a wizard's tower, traveled to the city of Southport and cleared the sewers of rats and were rats. We marched into the mountains to search for a famous artificer and brought back nearly 1000 pounds of a strange metal ore, Orytalcum, that produces armor and weapons of superior quality. 

Unfortunately it can only be refined in the hottest of dwarven forges. That lead us to the mines of Hadramkath which were under the control of a dracolich. We managed to kill the dracolich by destroying its phylactery which was guarded by a frost giant.

Within a month (game time) the dwarves had relit their forges and produced armor and weapons of amazing strength and quality.

But before we could deal with the dracolich we had to deal with another problem. The Witch King had amassed an army of his cauldron born united with a large band of ogres, and had surrounded the walled town of Vericonium.